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Author |
Thread Statistics | Show CCP posts - 6 post(s) |

Harvey James
The Sengoku Legacy
1172
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Posted - 2015.05.21 17:06:31 -
[1] - Quote
i think drones need a much stronger dps nerf .. consider reducing the RoF on sentries
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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Harvey James
The Sengoku Legacy
1172
|
Posted - 2015.05.21 23:29:32 -
[2] - Quote
CCP Fozzie wrote:The great thing about balance surrounding drones/sentries/ishtars is that everyone thinks they know the one and only thing that needs to change, so no matter what you change you **** off 90% of the forums. 
yep, people can be very narrow minded indeed, there are multiple issues that need fixing from the hull too the drones, but when you get them right 90% of people see that you have... not that people are great at admitting it mind.
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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Harvey James
The Sengoku Legacy
1172
|
Posted - 2015.05.21 23:33:52 -
[3] - Quote
Hilti Enaka wrote:CCP Fozzie wrote:The great thing about balance surrounding drones/sentries/ishtars is that everyone thinks they know the one and only thing that needs to change, so no matter what you change you **** off 90% of the forums.  But why do you constantly look to balance things AKA nerf. That is the gods honest question 90% of the people you **** off ask. The problem is, like you get in manufacturing, if you try to make the bottleneck even a new one appears and you are forever, in the quest of trying to balance things, nerfing. It's basic human instinct to want to invent the next big thing when it's a trend people don't down grade what they thought long and hard about, to make things even, most people want tools to counter.
people have short memories, things get overbuffed . because people complain about nerfing instead of buffing things, but the fact is things get buffed and nerfed as and when they are needed most, kind of like A&E really, makes me awant too watch grey's anatomy
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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Harvey James
The Sengoku Legacy
1172
|
Posted - 2015.05.22 14:11:08 -
[4] - Quote
perhaps the CSM could discuss reducing the amount of slots droneboats have beyond the -1 some of them have (guristas miraculously avoided this somehow) perhaps also encourage nerfing guristas too, the dps and amount of slots and tank is massively OP.
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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Harvey James
The Sengoku Legacy
1172
|
Posted - 2015.05.23 23:05:01 -
[5] - Quote
@ james zimmer
that neatly fits in with my sig of -3 slots for ALL droneboats, this should include gurista ships the dps on those ships is absurd
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
|

Harvey James
The Sengoku Legacy
1173
|
Posted - 2015.05.24 14:00:58 -
[6] - Quote
pure blasterboats should have the highest dps since the tradeoff is tiny range and uses cap too and needs tackle too be effective, droneboats ought too have lower dps in general as the tradeoffs are only destructable dps and that often isn't a viable tactic anyway. The advantage of dps projection/ undisruptable and ecm being only partially effective at best along with having lots of utility in the highs should be enough.
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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Harvey James
The Sengoku Legacy
1175
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Posted - 2015.05.27 02:53:40 -
[7] - Quote
Trinkets friend wrote:Primary This Rifter wrote:Since CCP is so convinced that the sentries are the problem and not the Ishtar, this has me wondering.
What other sentry platform is overpowered? The Dominix? The reason we use it is because it requires far fewer fitting skills than virtually any other battleship doctrine. You want to fix that hull, you reduce its CPU and PG. The Eos? MAYBE. It's pretty balanced though, mostly due to the fact that it has much higher training requirements than the Ishtar, and its much more limited mobility in comparison. If you nerf the Ishtar this might emerge as the next favored ship, but it probably wouldn't. The Armageddon? Nah, it's just fine. If anything it could use a bit of a boost. The Nestor? No, that ship is a joke. Sentries don't really make it any better. The Rattlesnake? It's a pretty powerful ship, but it's pretty on par with the rest of the pirate battleships. If anything it needs a bit of a boost. The Stratios? Pretty balanced. It sees less PVP use than other pirate cruisers, but it has a decent amount of exploration utility. The Vexor/VNI? Powerful as far as T1 or Navy faction cruisers go, but still fairly balanced. As a gank boat the Vexor sees some utility, but otherwise its use is pretty even with other cruisers. Carriers? You can nerf sentries into the ground, it really isn't going to make much of a difference to how much these get used.
The only problem is the Ishtar. The only nerf that needs to happen is to the Ishtar. Sentries themselves are fine. You had me up intil you said the Rattlesnake needs a boost. You wot m8?
none of those ships need s a boost, the nestor has OP repping bonus along with the Ship hangar, rattlesnake 2k+ dps is OP, vexor line needs a dps nerf, geddon should lose a few highs and 25mb and some dronebay aswell.
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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Harvey James
The Sengoku Legacy
1176
|
Posted - 2015.06.01 01:16:12 -
[8] - Quote
Fergus Runkle wrote:Isn't the real issue the Drone Damage Amps?
Drone ships were not (that I remember) classed as OP before the introduction of those modules. But their bonus's were setup to give them a good and competitive damage output without DDA's because they (the DDA's) did not exist at the time.
Since the DDA's arrive we have seen use of drone ships spike. Are the DDA's more trouble than they are worth?
that is the key tipping point
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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Harvey James
The Sengoku Legacy
1177
|
Posted - 2015.06.02 17:57:17 -
[9] - Quote
Teebeutel wrote:The whole issue with drone balance stems from the way drone size progresses up the ship hierarchy, since you are getting the biggest size of drones on medium ships, whereas with any other sort of weapon platform you'd have take one step up the ladder to get a ship that can match the same DPS output, rebalancing the drone bandwidth of cruisers and adjusting the bonusses on some of them to settle them in a more appropriate place would fix this issue more cleanly, but would require a not quite trivial amount of work to get just right. A more blunt balance pass like this one will likely still be effective as a way to tone down the power of ishtar doctrines, but it hurts other parts of the game that were fine with the state of sentries before the patch(ie sentry battleships, sentry Rattlesnakes are hurt quite badly in particular since they get no tracking bonusses).
like 2k+ dps rattlesnakes care.. but otherwise a valid point
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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Harvey James
The Sengoku Legacy
1177
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Posted - 2015.06.02 18:35:11 -
[10] - Quote
Teebeutel wrote:afkalt wrote:I'm about 1500 with a gecko and cruise. 2k would be doable with rage torps and heat (on paper only) Well, with the kind of application you'd be getting for that, you might as well fly a dread.
unbonused sentries still track better than most LR battleship guns do
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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Harvey James
The Sengoku Legacy
1180
|
Posted - 2015.06.02 23:07:18 -
[11] - Quote
i would suggest reducing the T2 resists on HAC's too partial T2 resists too make them more squishy, perhaps add a little HP, then maybe HAC fleets will be less used and might see more battleship/T1 fleets used instead, that and nerfing logi would certainly help.
T3 cruisers need their T2 resists removed entirely along with their rigs too bring their tank inline with navy cruisers it might stop these 100 man T3 fleets crushing battleship fleets.
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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Harvey James
The Sengoku Legacy
1180
|
Posted - 2015.06.03 00:02:40 -
[12] - Quote
Christopher Mabata wrote:Harvey James wrote:i would suggest reducing the T2 resists on HAC's too partial T2 resists too make them more squishy, perhaps add a little HP, then maybe HAC fleets will be less used and might see more battleship/T1 fleets used instead, that and nerfing logi would certainly help.
T3 cruisers need their T2 resists removed entirely along with their rigs too bring their tank inline with navy cruisers it might stop these 100 man T3 fleets crushing battleship fleets. Worst idea on this thread so far It would be much simpler to you know, buff battleships?
power creep is bad m'kay
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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Harvey James
The Sengoku Legacy
1180
|
Posted - 2015.06.03 09:52:52 -
[13] - Quote
afkalt wrote:Harvey James wrote:i would suggest reducing the T2 resists on HAC's too partial T2 resists too make them more squishy, perhaps add a little HP, then maybe HAC fleets will be less used and might see more battleship/T1 fleets used instead, that and nerfing logi would certainly help.
T3 cruisers need their T2 resists removed entirely along with their rigs too bring their tank inline with navy cruisers it might stop these 100 man T3 fleets crushing battleship fleets. Why would you trash all the non broken HACs and what do T3 have to do with anything? And T3 with navy tank breaks WH - GG.
well you can't just target the ishtar.. and T3's were an off related tangent sort of and we've established that T3's aren't pinned too wh's anymore so have too be balanced accordingly and too be generalised too as per ccp intention.
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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Harvey James
The Sengoku Legacy
1180
|
Posted - 2015.06.04 01:56:06 -
[14] - Quote
Daniela Doran wrote:Christopher Mabata wrote:Harvey James wrote:i would suggest reducing the T2 resists on HAC's too partial T2 resists too make them more squishy, perhaps add a little HP, then maybe HAC fleets will be less used and might see more battleship/T1 fleets used instead, that and nerfing logi would certainly help.
T3 cruisers need their T2 resists removed entirely along with their rigs too bring their tank inline with navy cruisers it might stop these 100 man T3 fleets crushing battleship fleets. Worst idea on this thread so far It would be much simpler to you know, buff battleships? Agreed. Any suggestions that comes from Harvey James is bound to lead any victimized ships into oblivion as he's nothin but a nerf fanatic.
now i feel victimised ... theres plenty of room for appropriate amounts of both nerfs and buffs where appropriate.
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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Harvey James
The Sengoku Legacy
1180
|
Posted - 2015.06.06 08:37:51 -
[15] - Quote
Iroquoiss Pliskin wrote:Harvey James wrote:i would suggest reducing the T2 resists on HAC's too partial T2 resists too make them more squishy, perhaps add a little HP, then maybe HAC fleets will be less used and might see more battleship/T1 fleets used instead, that and nerfing logi would certainly help.
T3 cruisers need their T2 resists removed entirely along with their rigs too bring their tank inline with navy cruisers it might stop these 100 man T3 fleets crushing battleship fleets. Where the hell is T2 resists on HACs a problem? The issue is Ishtar double bonuses and the fact that it has access to sentries in the first place. T3 cruisers is another story.
low sig high resists make them much harder too kill giving them another reason too use over any T1 ships.
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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Harvey James
The Sengoku Legacy
1181
|
Posted - 2015.06.12 12:37:43 -
[16] - Quote
Louanne Barros wrote:How about new scripts for Tracking Disruptors and Sensor Dampeners to let you interfere with drone gunnery, and drone control range, respectively?
or remake ecm as anti drone shutdown gear instead of what they do now. caldari vs gallente it makes sense
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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